Dana S. Nau (nau-ds)
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Bibliography
Ciocoiu, Mihai and Nau, Dana S. 2000. “Ontology-Based Semantics.” in KR’00: Principles of Knowledge Representation and Reasoning, edited by Anthony G. Cohn, Fausto Giunchiglia, and Bart Selman, pp. 539–546. San Francisco, California: Morgan Kaufmann Publishers.
Erol, Kutluhan, Nau, Dana S. and Subramanian, V. S. 1992. “On the Complexity of Domain Independent Planning.” in AAAI-92. Proceedings of the Tenth National Conference on Artificial Intelligence, edited by Paul S. Rosenbloom and Peter Szolovits, pp. 381–386. Menlo Park, California: The AAAI Press.
Erol, Kutluhan, Nau, Dana S. and Subramanian, V. S. 1995. “Complexity, Decidability and Undecidability Results for Domain-Independent Planning.” Artificial Intelligence 76(1–2): 75–88.
Gupta, Naresh C. and Nau, Dana S. 1992. “On the Complexity of Blocks-World Planning.” Artificial Intelligence 56(2–3): 223–254.
Kambhampati, Subbarao and Nau, Dana S. 1996. “On the Nature and Role of Modal Truth Criteria in Planning.” Artificial Intelligence 82(1–2): 129–155.
Nau, Dana S. 1982a. “The Last Player Theorem.” Artificial Intelligence 18(1): 53–65.
Nau, Dana S. 1982b. “An Investigation of the Causes of Pathology in Games.” Artificial Intelligence 19(3): 257–278.
Nau, Dana S. 1983. “Pathology on Game Trees Revisited, and an Alternative to Minimaxing.” Artificial Intelligence 21(1–2): 221–224.
Nau, Dana S., Cao, Yue, Lotem, Amnon and Muñoz-Avila, Hector. 2001. “The Shop Planning System.” The AI Magazine 22(1): 91–94.
Parker, Austin, Nau, Dana S. and Subramanian, V. S. 2010. “Paranoia Versus Overconfidence in Imperfect-Information Games.” in Heuristics, Probability and Causality. A Tribute to Judea Pearl, edited by Rina Dechter, Héctor Geffner, and Joseph Y. Halpern, pp. 63–88. Tributes n. 11. London: King’s College Publications.