Stephanie Rennick (rennick-s)
Steph Rennick ist Philosophin an der Universität Glasgow, wo sie zu Zeitreisen, Vorwissen, Tropen und Videospielen arbeitet. Du findest sie auf Twitter (@epicureancure) oder ihrer Homepage (www.stephrennick.com).
My contributions to Philosophie.ch
Bibliography
Rennick, Stephanie. 2015a. “Things Mere Mortals Can Do, but Philosophers
Can’t.” Analysis 75(1): 22–26.
Rennick, Stephanie. 2015b. “Foreknowledge, Fate and Freedom.” PhD
dissertation, Sydney: Department of Philosophy, Macquarie University.
Rennick, Stephanie. 2016. “Prophetic Foreknowledge in the Game of
Thrones.” in The Ultimate
Game of Thrones and Philosophy, edited by Eric J. Silverman and Robert Arp. LaSalle, Illinois: Open Court Publishing
Co.
Rennick, Stephanie. 2017.
“Foreknowledge.” in Oxford Bibliographies in Philosophy. New
York: Oxford University Press.
Rennick, Stephanie. 2021a. “Trope Analysis and Folk Intuitions.”
Synthese 199(38): 5025–5043, doi:10.1007/s11229-020-03013-3.
Rennick, Stephanie. 2021b.
“Self-Fulfilling Prophecies.”
Philosophies 6(3), doi:10.3390/philosophies6030078.
Rennick, Stephanie. 2021c. “Persistence and Memory.”
Philosophie.ch, the Swiss Portal for Philosophy, https://www.philosophie.ch/en/2021-09-21-rennick.
Rennick, Stephanie. 2021d.
“Peppa Wutz & das ontologische Argument.”
Philosophie.ch, the Swiss Portal for Philosophy, https://www.philosophie.ch/de/2021-10-01-rennick.
Rennick, Stephanie, Clinton, Melanie, Ioannidou, Elena, Oh, Liana, Clooney, Charlotte, E.T., Healy,
Edward and Roberts, Séan G. 2023.
“Gender Bias in Video Game
Dialogue.” Royal Society Open Science 10, doi:10.1098/rsos.221095 .
Rennick, Stephanie and Roberts, Séan G. 2021. “Improving Video Game Conversations with Trope-Informed
Design.” Game Studies – an International Journal of
Computer Game Research 2(3), https://gamestudies.org/2103/articles/rennick_roberts.
Rennick, Stephanie and Roberts, Séan G. 2023. “Male Video Game Characters Speak Twice as Much as
Females, Largest Study of its Kind Reveals.” The
Conversation, May, https://theconversation.com/male-video-game-characters-speak-twice-as-much-as-females-largest-study-of-its-kind-reveals-199061.
Rennick, Stephanie and Roberts, Séan G. forthcoming. “The
Video Game Dialogue Corpus.” Corpora, doi:10.1098/rsos.221095 .
Stainton, Alexander, Roberts, Séan G. and Rennick, Stephanie. forthcoming. “Hey, You! The Importance of Pragmatics in
Localizations of Mass Effect in French and
Spanish.” Games and Culture, doi:10.1177/15554120231218.