Stephanie Rennick (rennick-s)

Steph Rennick ist Philosophin an der Universität Glasgow, wo sie zu Zeitreisen, Vorwissen, Tropen und Videospielen arbeitet. Du findest sie auf Twitter (@epicureancure) oder ihrer Homepage (www.stephrennick.com).

Bibliography

    Rennick, Stephanie. 2015a. Things Mere Mortals Can Do, but Philosophers Can’t.” Analysis 75(1): 22–26.
    Rennick, Stephanie. 2015b. Foreknowledge, Fate and Freedom.” PhD dissertation, Sydney: Department of Philosophy, Macquarie University.
    Rennick, Stephanie. 2016. Prophetic Foreknowledge in the Game of Thrones.” in The Ultimate Game of Thrones and Philosophy, edited by Eric J. Silverman and Robert Arp. LaSalle, Illinois: Open Court Publishing Co.
    Rennick, Stephanie. 2017. Foreknowledge.” in Oxford Bibliographies in Philosophy. New York: Oxford University Press.
    Rennick, Stephanie. 2021a. Trope Analysis and Folk Intuitions.” Synthese 199(38): 5025–5043, doi:10.1007/s11229-020-03013-3.
    Rennick, Stephanie. 2021b. Self-Fulfilling Prophecies.” Philosophies 6(3), doi:10.3390/philosophies6030078.
    Rennick, Stephanie. 2021c. Persistence and Memory.” Philosophie.ch, the Swiss Portal for Philosophy, https://www.philosophie.ch/en/2021-09-21-rennick.
    Rennick, Stephanie. 2021d. Peppa Wutz & das ontologische Argument.” Philosophie.ch, the Swiss Portal for Philosophy, https://www.philosophie.ch/de/2021-10-01-rennick.
    Rennick, Stephanie, Clinton, Melanie, Ioannidou, Elena, Oh, Liana, Clooney, Charlotte, E.T., Healy, Edward and Roberts, Séan G. 2023. Gender Bias in Video Game Dialogue.” Royal Society Open Science 10, doi:10.1098/rsos.221095 .
    Rennick, Stephanie and Roberts, Séan G. 2021. Improving Video Game Conversations with Trope-Informed Design.” Game Studies – an International Journal of Computer Game Research 2(3), https://gamestudies.org/2103/articles/rennick_roberts.
    Rennick, Stephanie and Roberts, Séan G. 2023. Male Video Game Characters Speak Twice as Much as Females, Largest Study of its Kind Reveals.” The Conversation, May, https://theconversation.com/male-video-game-characters-speak-twice-as-much-as-females-largest-study-of-its-kind-reveals-199061.
    Rennick, Stephanie and Roberts, Séan G. forthcoming. The Video Game Dialogue Corpus.” Corpora, doi:10.1098/rsos.221095 .
    Stainton, Alexander, Roberts, Séan G. and Rennick, Stephanie. forthcoming. Hey, You! The Importance of Pragmatics in Localizations of Mass Effect in French and Spanish.” Games and Culture, doi:10.1177/15554120231218.